Work for a creative agency that attracts off-kilter clients. Help a grumpy mad scientist to create a marketing campaign for his time-traveling samovar. Escape a time loop to move on with your life. And maybe learn a bit about participatory design?

This prototype was developed for Ludum Dare 47 and intended as a mini-game for Methodyca, a learning game about research methods created at Tallinn University, Estonia. Check out our website here: http://dlg.tlu.ee/methodyca/

The above game version unfortunately wasn't completed in time before the jam ended, but we decided to leave it as is for fair judgement. The finished game can be played on this link.

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Samovar of Time 1.0 9 MB

Development log

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